CHAPTER TWO- THROUGH THE ANAR

There are several rules you must abide by in this part, otherwise your gaming experience could be ruined!

1)It is much safer to travel in a group than everyone spread out.

2)Hendel should hold the fort at the Pass of Jade, so the Gnome Patrols won't attack Storlock.

3)You do not get Allanon in this part.

4)There is a bug in the scenario, barbarian uprising. To make sure these do no harm, cities that aren't supposed to be threatened will get a cliff unit it them.

5)If Shea is NOT in Storlock on turn 90, just end the turn. Do not load the next part unless he is in Storlock on turn 90!!!

You have until turn 95.